Wednesday, October 27, 2010

First Post: Summary of Design

Welcome to The Chosen One's Design Blog.

Team Strategy

For the Slotbots II project, our team came up with a 3-part strategy. The strategy is that, first, we push then lock the flipper to widen our scoring opening and also block the opponent's. Then we sweep balls within the slot to score. Also independently, we sweep balls into the funnel on top of the table, knock balls off the table, and block the path of the opponent's module for defense. We chose this strategy because it has both defensive and offensive maneuvers and also it targets both the balls on the table and within the slot.

Team Concept

Our concept has three modules. The most critical module is a vertical arm within the slot that is fixed to a ramp on top of the table that has the same angle as the slot incline. The vertical arm extends downward into the slot and is pulled from the top of the ramp by using a winch. Another module sits on top of the slot and uses a rotational arm to switch the flipper and assists the slot scoring maneuver. The third module is a car that can drive on top of the table and can push balls precisely.

We are in the process of modifying our design based on the feedback from our Design Review. Our current ramp module is too large and we have not decided on a method to get the vertical arm into place. Our flipper design is not the best. We are worried that other groups will be able to switch the flipper first and that our module will not be strong enough to flip it back. In case that we do get blocked in the slot, we would like to modify our car so that it can score more effectively. We will keep the blog updated on our changes. These are screen shots from our current modules.

Ramp Module


Flipper Module


Car Module


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